Archive for January, 2010

I keep collecting links, so here are some more. As a side note, in a wild attempt at scheduled behavior, I’m going to try to store up my vintage-gaming related links and post every Monday.

Long time listeners will remember my very early review of M.U.L.E. Well, there’s another version out there, this time at http://www.planetmule.com/. I haven’t tried it out yet, but it looks like there are clients for Windows, Mac and Linux, and eventually Debian. You do register with the site, but I don’t think they have a central matchmaking server, as they mention using the forum for that. The one strike against them is they credit Dan Bunten, not Danielle Bunten, against her wishes, but it’s probably worth taking a look if you’re a M.U.L.E. fan.

In more D&D related content, we have a repeat of a series at GeekDad, where Ken Denmead reviews the Top Ten D&D modules he found while cleaning up his storage shed. I don’t see Expedition to the Barrier Peaks, but otherwise looks to be a good list of classics: Part 1 Part 2 Part 3 Part 4 Part 5 Part 6

In another GeekDad post (I need to get out more), Michael Harrison interviews Ethan Gilsdorf, author of Fantasy Freaks and Gaming Geeks, a memoir/rediscovery of the geek life. Plus, until January 13 (Wednesday), you can enter a contest to win a copy of the book. See the article for more details.

Finally, yesterday Terry Cavanagh’s retro platformer VVVVVV was released. I tried out the demo and it’s definitely worth it. It’s challenging and fun, and has a very nifty mechanic where you can switch the “floor” to either the top or the bottom of the screen. For a fuller review, check out this one by Anthony Burch on Destructoid.

Still trying to get my feet under me for the New Year — or the new year, however it’s spelled. In any case, here are some interesting vintage gaming links that have been sitting in my RSS feed:

First, James Maliszewski has a nice little article up at The Escapist, entitled “Founding Fathers.” In it, he covers the history of wargames, from von Riesswitz’s Kriegspiel to David Wesley’s Braunstein (the progenitor of Dave Arneson’s Blackmoor campaign).

Related to this is Monte Cook’s most recent article at the aforementioned The Escapist magazine about the original supplements to D&D record the evolution of the rules. This is a follow-up to his previous post on D&D, already covered here.

Second, Greg Costikyan talks about the background for his new board game, Megacorps, and how he inadvertently created a future history through game design.

Greg also has a review of the Civil War tabletop game A House Divided (designed by Frank Chadwick in 1981). I haven’t played this one, but based on Greg’s review I think I’ll give it a shot as I’m a huge Civil War (or the “recent unpleasantness”) buff.

Finally, on the video gaming front, Nathan Barry on Geekdad reports that Tatio has released a remake of Arkanoid for the iPhone and iPod Touch. Many are the hours I spent playing Arkanoid on my Mac SE — as it was pirated, perhaps I should purchase a copy to balance the books. And you should too, because it’s tons of fun.

Hope your holiday season was a good one and you got to play lots of games! And if not, you’ve got a whole year ahead so get to it…