At long last, the annual Origins episode of The Vintage Gamer. As this is the third year, this officially makes it a cherished tradition. Unfortunately (or maybe fortunately) there was no podcasters panel so instead I went around and did some interviews at some of the small press booths. A big “Thank You” to all who participated — if what you hear interests you, please support them with your dollars.
For a fuller picture of the show, I recommend you check out The Spiel Origins episode for a lot more show floor interviews, and the Dice Tower Origins episode for more info and a nice interview with (Spiel des Jahres winner!) Reiner Knizia.
Featured interviews:
- Matt Duhan of Gozer Games discusses: Collateral Damage
- Rob Balder of many things discusses: The FUnny Music Project, Erfworld, Partially Clips, Get Nifty
- Peter Hansell of Tablestar Games discusses: Wealth of Nations, Martinis and Men, HeroCard Orc Wars
- Fred Hicks of Indy Press Revolution and Evil Hat Productions discusses: Heaven and Earth, Archaia Studios, Avenues and Alleyways, Solipsist, Spirit of the Season, Spirit of the Century, Don’t Rest Your Head, Don’t Lose Your Mind, Monsters and Other Childish Things, GODLIKE, Wild Talents, Dresden Files RPG
- Curt Covert of Smirk and Dagger Games discusses: Cutthroat Caverns, Run For Your Life, Candyman, Hex*Hex, Hex*Hex Next, Cutthroat Caverns: Deeper & Darker
- Greg Lam of Pair Of Dice Games discusses: Chopstick Dexterity Megachallenge 3000, Warp6, Knockabout, Marvin Marvel’s Marvelous Marble Machine
Pictures of my trip to Origins including most of these folks can be found on my flickr feed. You can also see the lovely new sewer line.
Podcast: Play in new window | Download
Oh my stars and garters, it’s another Vintage Gamer! This time I cover the 80s conspiracy game, Illuminati. Lie to your friends, stab them in the back, all to take over the world (sounds like Diplomacy — or a bizarre version of Lifeboats). All this, plus some Vintage Gamer news and feedback!
Read the rest of this entry »
Podcast: Play in new window | Download
And so The Vintage Gamer returns to its regular yet irregular schedule. In this show I spend over an hour talking about one of my secret loves: chess variants. I talk about games of the past, games from other countries, and some other unusual variants. (and this barely scratches the surface). In addition, our new sponsor Bob stops by for a visit. All this, plus unrequested editorial commentary from a groundskeeper and a curious dog.
Read the rest of this entry »
Podcast: Play in new window | Download
The Vintage Gamer begins its triumphant return with a special interview episode with the Tic-Tac-Toe Champion of the World. If that’s not enough, we have a new sponsor! And the usual intro and outro music. So yes, it’s a chock-full episode.
Read the rest of this entry »
Podcast: Play in new window | Download
Back from the abyss with an actual game review show. This time I talk about the darkly humorous game Nuclear War, designed by Doug Malewicki and published by Flying Buffalo, Inc. I also cover what’s been happening with me over the past few months, discuss some recent gaming news (vintage and otherwise), and talk about possibilities for future shows.
Read the rest of this entry »
Podcast: Play in new window | Download
It being the second year in a row, I now present the traditional recording of the gaming podcasters panel. The panel this year was organized by Scott Nicholson, and featured board game podcasters. Sorry about the delay on this — I used two recorders to get full coverage of the panel so there was some post-production involved.
Read the rest of this entry »
Podcast: Play in new window | Download
After an even longer hiatus, I’m back — at least for the moment. This week I have an interview from GDC 2007 with another gaming luminary, Eric Goldberg of Crossover Technologies. We talked for forty-five minutes about his history in the gaming industry — covering wargames, tabletop RPGs, boardgames and briefly about his later work in online and mobile games.
Read the rest of this entry »
Podcast: Play in new window | Download
After a long hiatus, I’m back. This week I have an interview from GDC 2007 with gaming luminary Greg Costikyan of Manifesto Games. We talked for half an hour about his history in the gaming industry — covering wargames, tabletop RPGs, and his later work in online and independent digital games.
Read the rest of this entry »
Podcast: Play in new window | Download
Back to board games with this episode, where I do double-coverage by talking about both another paragraph-based game and another Eric Goldberg game. The game is Tales of the Arabian Nights, originally published by West End Games in 1985 and republished and revised by Edition Erlkonig in 1999. In this one, you and the other players take on roles from the Tales of Scheherazade and have adventures around Baghdad and the surrounding barbarian lands, only to return home with great stories, to meet your destiny, or even to become Sultan.
Read the rest of this entry »
Podcast: Play in new window | Download
As it’s been a while since I’ve done a pure computer game, I decided to do another blast from the Macintosh past. This time the game is The Fool’s Errand, designed and created by Cliff Johnson, and originally published by Miles Computing. It’s a puzzle game that should hopefully appeal to you pencil puzzlers out there. I also talk about the follow-up games At the Carnival and 3 in Three, as well as the sequel, The Fool and His Money.
I also give the final winners of the Politika games, and talk about some recent appearances on other shows.
Read the rest of this entry »
Podcast: Play in new window | Download