Finally I return to games that most would consider “vintage,” this one being both 20 years old and out of print. The game this week is Sherlock Holmes, Consulting Detective, a paragraph-based deduction game from Sleuth Publications.
I also talk a little bit about the Politika pair of shows, and the continuing Politika board game giveaway. Yes, I managed to get one, maybe two, additional copies. So if you’re interested, drop me a line by Dec 31.
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This month is the 10-year anniversary of the founding of Red Storm Entertainment. As a commemoration, I’m doing a two-parter [go here for Part 1] on my experience as lead designer on Tom Clancy’s Politika. Not a well-rated or beloved game by any stretch, but I thought that relating our experience would help any aspiring designers out there to avoid the mistakes we made. This week I’m covering the things that I thought didn’t go so well — tune into the previous episode to hear the game description and the things that I thought succeeded.
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This month is the 10-year anniversary of the founding of Red Storm Entertainment. As a commemoration, I’m doing a two-parter [go here for Part 2] on my experience as lead designer on Tom Clancy’s Politika. Not a well-rated or beloved game by any stretch, but I thought that relating our experience would help any aspiring designers out there to avoid the mistakes we made. This week I’m covering the things that I thought went well — next week, the parts that, er, didn’t go so well.
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And right on the heels of the last episode, a Halloween-themed show, where I cover some vintage board and card games with horror themes.
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This week on The Vintage Gamer, I cover one of the few threats to Dungeons and Dragons in the fantasy role-playing game market — and one of my favorite RPGs from my past: DragonQuest.
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This week on The Vintage Gamer, I do reviews of three books about games — one about history, one about art, and one about business:
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This week, the monster movie game The Awful Green Things from Outer Space. So grab some popcorn and a big orange drink and settle in for a good old fashioned tale of horror.
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A few days late, but better late than never. This week I give an overview of my time at Dragon*Con (promoting a lot of other podcasts in the process: I expect compensation) and follow up with a quick review of the 1997 — or is it 1999? — board game Moonshot.
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This week, I cover Pente, the game of capturing and five in a row, as well as a number of other traditional five in a row games. I also talk a bit about Dragon*Con and review some listener feedback.
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This week, I am joined in the studio by my lovely podcasting wife Mur, of Geek Fu Action Grip, I Should Be Writing and Pseudopod. We discuss the Empire Builder series of games from Mayfair Games, as well as drift into some other random topics.
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